2D Art video game
Sweet & sour
In Sweet&Sour, the player’s actions change the game’s art style and topic from neutral to crazily girly. The game gives players a creative space to interact with girl-oriented codes, encouraging reflection on gendered video games.
This project has two parts: the short video game “Sweet & Sour” and the master's thesis titled: Understanding the Phenomenon of “Girl-oriented” Video Games.
My work: Concept, Game design, Programming, Art, Animations, Illustrations
Kristina Rieder: Items Illustrations // Marin Wolf & Dimitri Gamboni: Sound design // Gideon Schaber: Music