2D walk’n stalk video game
Tom the postgirl
Take a ride with Tom through her village and discover a great deal, perhaps too much, about the locals. Her approach, although controversial, is highly effective: intense and obsessive stalking.
My work: 2D frame-by-frame animations, character design, compositing
History
“Tom the postgirl” started as a Bachelor project at the ZHdK, Zürich, and is currently being developed further not just by one solo dev anymore, but by five friends with very complementary skills: Léa Coquoz (Project and Art Lead), Lorenz Kleiser (Tech Lead), Floris Demandt (Sound Lead), Kathleen Bohren (Animator), and Natasha Dübi (Animator).
The game will be released in 2026