2D walk’n stalk video game

Tom the postgirl

Take a ride with Tom through her village and discover a great deal, perhaps too much, about the locals. Her approach, although controversial, is highly effective: intense and obsessive stalking.

My work: 2D frame-by-frame animations, character design, compositing

History

“Tom the postgirl” started as a Bachelor project at the ZHdK, Zürich, and is currently being developed further not just by one solo dev anymore, but by five friends with very complementary skills: Léa Coquoz (Project and Art Lead), Lorenz Kleiser (Tech Lead), Floris Demandt (Sound Lead), Kathleen Bohren (Animator), and Natasha Dübi (Animator).

The game will be released in 2026

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Ichweisswasdunichtweisst - website